Steamsocketsopensource gethostname failed ark что делать
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Steamsocketsopensource gethostname failed ark что делать

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Cannot host dedicated server

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arcsaren Avatar

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Cannot host dedicated server Dec 11, 2021 17:14:26 GMT -5

Post by arcsaren on Dec 11, 2021 17:14:26 GMT -5

Hello, and thank you in advance for the assistance.

    I have all of the ports from portforwarding.com open.

The initializer is stuck on: [2021.12.11-21.53.17:813][ 0]Number of cores 6

I’m using the same device to play as hosting.

Setting breakpad minidump AppID = 346110

[2021.12.11-21.38.49:574][ 0]LogMemory: Platform Memory Stats for WindowsServer

[2021.12.11-21.38.49:574][ 0]LogMemory: Process Physical Memory: 89.19 MB used, 91.57 MB peak

[2021.12.11-21.38.49:574][ 0]LogMemory: Process Virtual Memory: 58.23 MB used, 58.36 MB peak

[2021.12.11-21.38.49:574][ 0]LogMemory: Physical Memory: 5360.44 MB used, 16313.66 MB total

[2021.12.11-21.38.49:574][ 0]LogMemory: Virtual Memory: 4520.37 MB used, 134217728.00 MB total

[2021.12.11-21.38.49:984][ 0]ARK Version: 340.12

[2021.12.11-21.38.49:984][ 0]PID: 13496

[2021.12.11-21.49.07:537][ 0]Primal Game Data Took 617.51 seconds

[2021.12.11-21.49.30:548][ 0]SteamSocketsOpenSource: gethostname failed ()

[2021.12.11-21.49.30:548][ 0]gethostbyname failed ()

[2021.12.11-21.52.40:633][ 0]Server Initializing with BattlEye Anti-Cheat Protection. If you do not wish to use BattlEye, please launch with -NoBattlEye

[2021.12.11-21.53.14:709][ 0]BattlEye successfully started.

[2021.12.11-21.53.14:800][ 0]Server: «Ixia» has successfully started!

[2021.12.11-21.53.15:086][ 0]ADayCycleManager DayCycleManager3,

[2021.12.11-21.53.17:813][ 0]Commandline: «/Game/Maps/TheIslandSubMaps/TheIsland?QueryPort=27015?SessionName=Ixia?MaxPlayers=127?listen?ServerPassword=pie?ServerAdminPassword=?DifficultyOffset=0.200000?NewMaxStructuresInRange=6000.000000?GlobalVoiceChat=false?ProximityChat=false?NoTributeDownloads=false?AllowThirdPersonPlayer=true?AlwaysNotifyPlayerLeft=true?DontAlwaysNotifyPlayerJoined=false?ServerHardcore=false?ServerPVE=false?ServerCrosshair=true?ServerForceNoHUD=false?ShowMapPlayerLocation=false?EnablePvPGamma=true?DisableStructureDecayPvE=false?AllowFlyerCarryPvE=true» -nosteamclient -game -server -log

[2021.12.11-21.53.17:813][ 0]Full Startup: 870.33 seconds (BP compile: 0.00 seconds)

[2021.12.11-21.53.17:813][ 0]Number of cores 6

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Steamsocketsopensource gethostname failed ark что делать

Тема закрыта

11 июн. 2020 г. в 21:48

SteamSocketsOpenSource: gethostname failed ()

I run two servers, and I’ve had no issue with either of them up until this update. Now they both let ME in but my gf is timing out before even loading mods. The title of this post is what I’m seeing in the loading logs of both servers, and I’ve changed absolutely nothing in either of them; so what’s causing this, and how do I fix it

—No rawsockets
—Build is 311.79
—Windows 10

Отредактировано Quin; 11 июн. 2020 г. в 21:48
Автор сообщения: ANUBIS:

I got mine server working, and it shows up under unoffical now..2 friends verified. I just worked 12 hours last night so bear with me, as I try to share what worked for me. I use ASM and run a dedicated server and my friends couldn’t see me listed anymore in their favorites or through unofficial listings. Occasionally the other day when I was trying to make it work they would sometimes find me, but would always get ‘timed out error’.

Before the problem strarting happeing my query port was 27015, and my server port was 7777, and I only had these forwarded in my router. This morning I checked defender firewall settings..all were good. I checked my router’s forwarded ports next and noticed that my Ip for these ports was off by one number..hadn’t been in my router in a year..don’t know why. I changed it to my correct ip and went ahead and forwarded 7776 through 7778, and 27014 through 27016..all set for tcp and udp. Loaded Ark server manager and used my usual settings of 7777 and 27015. I forgot to mention..the first thing I did when I got home was power down and back up the router.

Still get the gethostnamefailed () thing, but my server shows up for my friends and no timeout errors anymore. Hope this helps someone..going to be bed now..
Oh yeah..my server runs Ragnorok, and 12 mods..one being Structures plus..if that helps.

Сообщения 1 – 15 из 236

11 июн. 2020 г. в 21:54

11 июн. 2020 г. в 22:20

I am having the same issue, I cannot seem to join to my server, I have tried everything, it worked yesterday, then today everything updated to the 311.78 client and the server went to 311.79 and I get the same error and I cannot join the server. My server has no mods, I keep getting the «Joining Failed: Connection Timeout»

Отредактировано De@thR3aper; 11 июн. 2020 г. в 22:24

11 июн. 2020 г. в 22:32

same issue

11 июн. 2020 г. в 22:39

Yep, having the same issue.

11 июн. 2020 г. в 22:51

same issue
I tried with ?bRawSockets= false and true but didn’t change anything
Отредактировано Murtagh; 11 июн. 2020 г. в 22:52

11 июн. 2020 г. в 23:28

having the same issue
12 июн. 2020 г. в 0:45
This is driving me batty. ports are open and forwarded. I don’t know what else to do.

12 июн. 2020 г. в 1:10

12 июн. 2020 г. в 1:12

Windows 10 — 10 maps cluster
After the update, no players from my server could not join a server, no loading of mods, just a message with «connection failed». After that, I disabled the «ForcedRawSocket» option, I restarted my 10 instances and people were able to join again, except for one map which is the first map I could create on this dedicated server. I also have a new error which is present at each restart but does not prevent me from finding the server «SteamSocketsOpenSource: gethostname failed ()».
For those who host the server with Windows 10:
Since the start of my servers (3 months) my players use an original method to be able to show my servers in their list:
1- Add the ip address of my server (without any port) as a new server on steam. After that, they will see The Island (which is my very first server) appear.
2- Add the ip of the map of their choice. When it adds it, steam will display that the server cannot be found.
3- Start the game> favorites
They will only see The Island in the list, just refresh once and all the other servers will appear. and they have to do this every day.

My firewall is deactivated, I don’t know exactly where it comes from, but I have the impression that my players must «register» by entering the ip without the ports to be accepted by the server to see the maps. (sorry i’m using google trad if it’s a little weird)

I thought that the problem could come from this server, later I took a subscription for one more server and still the same problem, my players must do the above steps.
so now i think it comes from my Windows 10 ^^

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Unable to query server in steam #1172

parikh20 opened this issue Feb 8, 2021 · 4 comments

Unable to query server in steam #1172

parikh20 opened this issue Feb 8, 2021 · 4 comments

Comments

parikh20 commented Feb 8, 2021 •

I am unable to query my server in steam after updating. I can’t even access it through my LAN IP which is strange. Logs are pasted below.

2021-02-07 17:37:12: start 2021-02-07 17:37:12: Running /home/steam/ARK/ShooterGame/Binaries/Linux/ShooterGameServer TheIsland\?RCONEnabled=True\?RCONPort=32330\?SessionName=Island\ Men\?Port=7777\?QueryPort=27015\?ServerPassword=ark\?ServerAdminPassword=ark\?MaxPlayers=10\?GameModIds=889745138\,928102085\,793605978\,731604991\,1380777369\?listen Shutdown handler: initalize. 2021-02-07 17:37:12: Server PID: 1028061 Using binned. 4.5.1-0+UE4 7038 3077 404 10 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 346110 2021-02-07 17:38:52: server is up 
[2021.02.08-00.36.13:110][ 0]Log file open, 02/07/21 17:36:13 [2021.02.08-00.36.13:110][ 0]ARK Version: 321.14 [2021.02.08-00.36.13:110][ 0]PID: 1027059 [2021.02.08-00.36.29:082][ 0]Primal Game Data Took 15.51 seconds [2021.02.08-00.36.36:893][ 0]SteamSocketsOpenSource: gethostname failed () [2021.02.08-00.36.36:893][ 0]gethostbyname failed () [2021.02.08-00.36.44:555][ 0]Server Initializing with BattlEye Anti-Cheat Protection. If you do not wish to use BattlEye, please launch with -NoBattlEye [2021.02.08-00.36.44:555][ 0]BattlEye successfully started. [2021.02.08-00.36.44:556][ 0]bEnableMeshBitingProtection is True 

The text was updated successfully, but these errors were encountered:

SteamSocketsOpenSource: gethostname failed ()

ich habe im ASM einen LostIsland Server eingerichtet, dieser funktioniert auch, solange ich KEINEN weiteren Server erstelle.

Möchte ich nun einen weiteren Server, in dem Fall für Genesis 2 machen, dann lassen sich beide Server aus dem Grund «SteamSocketsOpenSource: gethostname failed ()» nicht starten.

Ich habe bei LostIsland folgende Settings:

Ich habe bei Genesis2 folgende Settings:

Ich hoffe mir kann jemand helfen. Grüße

Tuso Bezwinger
Reaktionen 165 Trophäen 23 Beiträge 965

Gibts beim asm auch detailliertere Logs? Fehler bei gethostname passt m.E. nicht dazu weil der Li Server ja funktioniert.

What are we living for?
Giving more back than taking.

~2Pac — The Good Die Young

Hey, leider gibt es dazu gar keine Logs in denen etwas dazu steht.

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